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Skypty
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Chodzenie na
kucaka bez trzymania przycisku:
alias "duckSTART" "+duck; bind CTRL duckSTOP"
alias "duckSTOP" "-duck; bind CTRL duckSTART"
bind "CTRL" "duckSTART"
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Zmiana celownika z
dynamicznego na niedynamiczny i odwrotnie
alias dcr "dcr1"
alias dcr1 "cl_dynamiccrosshair 1; alias dcr dcr2"
alias dcr2 "cl_dynamiccrosshair 0; alias dcr dcr1"
bind "KLAWISZ" "dcr"
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Wszystkie bronie w
prawej ręce, a noż w lewej
bind "1" "slot1; cl_righthand 1"
bind "2" "slot2; cl_righthand 1"
bind "3" "slot3; cl_righthand 0"
bind "4" "slot4; cl_righthand 1"
bind "5" "slot5; cl_righthand 1"
bind "6" "slot6; cl_righthand 1"
bind "7" "slot7; cl_righthand 1"
bind "8" "slot8; cl_righthand 1"
bind "9" "slot9; cl_righthand 1"
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Rozmowa przez
mikrofon bez trzymania klawisza:
alias voiceON "+voicerecord; bind KLAWISZ voiceOFF"
alias voiceOFF "-voicerecord; bind KLAWISZ4 voiceON"
bind "KLAWISZ" "voiceON"
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9. Zrobienie screena
z gry bez napisów, radaru itp.:
alias takesnap ".cs_on; wait; wait; snapshot;
.cs_off; wait; wait; developer 1; echo Screenshot Complete; developer
0"
alias .cs_on "clear; hud_draw 0;
cl_observercrosshair 0; crosshair 0;
r_drawviewmodel 0; hideradar; net_graph 0; scr_centertime 0"
alias .cs_off "hud_draw 1; cl_observercrosshair 1;
crosshair 1; r_drawviewmodel 1; drawradar; net_graph 3; scr_centertime
8"
bind "KLAWISZ" "takesnap"
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Gdy ty
przeładowujesz magazynek twoja drużyna dostaje informacje o
przeładowaniu:
alias reload "+reload; say_team Przeładowuje magazynek osłaniać mie"
bind "r" "reload"
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Gdy ty podkładasz
bombe twoja drużyna jest o tym informowana
alias +def "+use; coverme; say_team Osłaniac mie rozbrajam bombe"
alias -def "-use"
bind "KLAWISZ" "+def"
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Gdy ty podkładasz
bombe twoja drużyna jest o tym informowana:
alias +c4 "weapon_c4; +duck; +attack; coverme;
say_team Cover me I'm planting the bomb"
alias -c4 "-duck; -attack"
bind "KLAWISZ" "+c4"
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Matrix jump:
alias w "wait"
alias w2 "w; w"
alias w4 "w2; w2"
alias sl1 "slot1"
alias sl2 "slot2"
alias sl3 "slot3"
alias sl5 "slot5"
alias matrix "hud_fastswitch 1; +attack; w;
-attack; w4; +reload; w2; w; sl5; w2; w;
+jump; w; -jump; w; -jump; w2; w; sl3; w4; sl2; w4; sl1; -reload; w;
-reload; w; -reload; hud_fastswitch 0"
bind "KLAWISZ" "matrix"
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Kolor celownika
zmienia się gdy ty strzelasz:
alias +kolor "+attack; wait; adjust_crosshair"
alias -kolor "-attack; wait; adjust_crosshair"
bind "MOUSE1" "+kolor"
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Zwiększanie,
zmniejszanie glosności dwoma klawiszami:
alias "vol0" "volume 0.0; developer 1; echo -[ volume 0% ]-; developer
0; alias volup vol1; alias voldown vol0"
alias "vol1" "volume 1.0; developer 1; echo -[ volume 10% ]-; developer
0; alias volup vol2; alias voldown vol0"
alias "vol2" "volume 2.0; developer 1; echo -[ volume 20% ]-; developer
0; alias volup vol3; alias voldown vol1"
alias "vol3" "volume 3.0; developer 1; echo -[ volume 30% ]-; developer
0; alias volup vol4; alias voldown vol2"
alias "vol4" "volume 4.0; developer 1; echo -[ volume 40% ]-; developer
0; alias volup vol5; alias voldown vol3"
alias "vol5" "volume 5.0; developer 1; echo -[ volume 50% ]-; developer
0; alias volup vol6; alias voldown vol4"
alias "vol6" "volume 6.0; developer 1; echo -[ volume 60% ]-; developer
0; alias volup vol7; alias voldown vol5"
alias "vol7" "volume 7.0; developer 1; echo -[ volume 70% ]-; developer
0; alias volup vol8; alias voldown vol6"
alias "vol8" "volume 8.0; developer 1; echo -[ volume 80% ]-; developer
0; alias volup vol9; alias voldown vol7"
alias "vol9" "volume 9.0; developer 1; echo -[ volume 90% ]-; developer
0; alias volup vol10; alias voldown vol8"
alias "vol10" "volume 10.0; developer 1; echo -[ volume 100% ]-;
developer 0; alias volup volmax; alias voldown vol9"
alias "volmax" "developer 1; echo Volume MAX ; developer 0"
alias "volup" "vol2"
alias "voldown" "vol0"
alias "mute" "vol0"
bind "KLAWISZ" "volup"
bind "KLAWISZ 2" "voldown"
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Zmiana widoku ręki z
lewej na prawą jednym klawiszem
alias prawa "cl_righthand 1; bind F5 lewa"
alias lewa "cl_righthand 0; bind F5 prawa"
bind "F5" "prawa"
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Dodal:
NyGa Dnia: 8.01.2007
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